find your perfect postgrad program
Search our Database of 30,000 Courses

ThinkSpace Education: Video Game Composition & Orchestration

Institution ThinkSpace Education
Department Game Music and Audio
Web https://thinkspaceeducation.com
Email postgraduate@thinkspace.ac.uk
Telephone +44 (0)1243 256049
Study type Taught

Summary

With the video game industry rapidly growing, more projects are now using live orchestras. Games frequently have both the budget and ambitious scale to support larger music and audio budgets and with that comes unique opportunities for composers and orchestrators. This course gives you the skills needed to reach the top in video games music, including a live orchestral session with a 50-piece orchestra and multiple chances to write for solo instrumentalists.

During this comprehensive Master of Fine Arts degree course, you will cover the skills taught in both our MA Composing for Video Games and MA Orchestration for Films, Games, and Television degree courses.

This course will give you all the technical and creative skills needed to realise your music as both professional grade sampled mock-ups and prepare them for live orchestra - all in the context of interactive video game scores.

You will learn to write for live players and prepare scores for live orchestral sessions, as well as implementing your MIDI mockups into game engines directly using audio middleware like Wwise.

On this course, you will learn:

  • To write dynamic music for video games required for interactive gameplay driven by the player’s choices

  • To use Wwise to implement your music interactively in fully functional Unity games, many specially designed or licenced for the course - including commercial releases.

  • How to compose for a wide variety of game genres, from mobile puzzle games through to action and racing games.

  • Composition for orchestra - creating and orchestrating awe-inspiring live and sampled orchestral film, TV and games music.

  • Sampled instrument techniques, including skills like creating and balancing your template, instrument placement, use of reverb, and using controllers to enhance realism and orchestral mixing.

  • Live orchestral session skills, including preparing a session-ready Pro Tools project and scores for live performers.

Our teaching staff and mentors are all current working professionals, many involved at the highest level in the business. Here are a few of the many who will be giving you individual feedback, either in writing, during weekly one to one mentoring sessions, or at the student workshops. This doesn’t include visiting lecturers, these are the people doing the teaching. Game composition and orchestral credits include:

Call of Duty Infinite Warfare League of Legends Batman Arkham Knight Resident Evil Team Sonic Racing Need For Speed Shift Rocket and Groot Alien vs Predator Hunger Games: Catching Fire Fast & Furious Presents: Hobbs & Shaw (2019) Planet Earth Nature (PBS)

They’ve worked for every major film and game studio and networks and production companies including Blizzard, Nintendo, Frontier, 2K Games, Disney, Dreamworks, Marvel, Netflix and many others.

Master of Fine Arts - MFA (PG)

Not what you are looking for?

Browse other courses in Music, Music composition or Music history, or search our comprehensive database of postgrad programs.

Postgraduate Bursary Opportunity with Postgrad.com

Are you studying as a PG student at the moment or have you recently been accepted on a postgraduate program? Apply now for one of our £2000 PGS bursaries.

Click here